Kellen Ceriani's Portfolio



VR Baseball- "Shoot the Runner!"




Visual Studio Unity Maya SubstancePainter Oculus


In my Unity VR game, players find themselves on a baseball field faced with a wall of instructions as runners spawn. Armed with a gun, their task is to defeat these runners before they advance to the next base. Originally conceived as a batting simulator, then a catcher's perspective, the game evolved into a first-person shooter due to technical challenges. I'm proud of the unique grab interaction mechanic to trigger the game's start, and I have plans to enhance it with music, improved UI, and additional levels in the future, building on my excitement for game development.


CrackJack





Visual Studio Unity HTML5 Animate Vuforia After Effects Illustrator


CrackJack is a Unity-based 2D platformer blackjack game with AR features. Despite challenges with Vuforia integration and UI design, the project provided valuable lessons in integrating diverse tools and collaborating effectively within a team, fostering innovation through shared idea generation and cooperation.


Guru Donuts Accesibility Compainion - AR




swift


Our app helps those with non-verbal autism navigate places like Guru Donuts or Starbucks, focusing on streamlining the ordering process, which can be challenging due to social norms. We created a guide in the app to help users find lines and decide whether to wait or find a table. I contributed by designing the app's icon and image anchor for better accessibility and participated in user testing for the arrow initialization process within the establishments.




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Mobile Phone: (949) 910-6430