Here are the models, textures, and animations behind my VR Game in development: A Devil's Revenge. I created most models in Maya and textured them in Substance Painter, anything not using those two programs was built using ProBuilder in Unity. I still have many changes to make to these models and future ones to come!
This is the directory for all the audio I have engineered and produced. I've worked with musescore extensively and I also have recently used a lot of chucK with samples from freesound.org. In addition, i've done my fair share of mixing and editing with tools like Audition and Unity's Audio Mixer.
Email: kmceriani@cox.net
Mobile Phone: (949) 910-6430